UNITY EDITOR PACKAGE Bridge 0.15.0

Give AI a durable way into Unity.

Alepou Unity Bridge turns the Editor into a structured, observable workspace an agent can work through for hours—not a fragile sequence of pasted commands and manual status checks.

Free and open source. Manual approval is the default; delegated autonomy is always an explicit, local, time-bounded choice.

UNITY BRIDGE
PROCESSOR ACTIVE
HEARTBEATfresh · 0.4s
PROFILETrusted Development
01

Refresh assetsdomain reload survived

DONE
02

Wait for compile0 errors · 2 warnings

DONE
03

Run focused tests18 / 24 passed

RUNNING
04

Build Android playerwaiting at approval boundary

WAITING
05

Capture runtimeafter direct Play Mode entry

QUEUED
workflow / quest-prototype-07budget 41 / 64

The command pump stays awake

The window is a control surface. It is not the engine.

The Bridge processor runs whenever the Unity Editor and project are open. Closing its Editor window does not stop command processing, workflow progress, health reporting, or terminal result delivery.

  • A heartbeat every two seconds distinguishes live Unity from stale files.
  • Commands are atomically claimed, so a domain reload cannot replay them.
  • Compile, test, build, workflow, grant, and human-gate state is exported.
  • Alepou wakes an idle owning session only for an exact requested result.
UNITY EDITORlive project state
01

status.md

scenes · selection · console
02

bridge-health.json

processor · grant · budgets
03

compile-status.json

reload · errors · readiness
04

workflow-status.json

step · progress · barrier
PROJECT / PLAN / UNITYcompact, inspectable evidence

Delegated autonomy

Choose how far the session can go before you walk away.

The grant lives in Unity's own Editor preferences, bound to this project—not in the model-writable command folder. The agent cannot create, extend, or switch its authority.

DEFAULT

Manual writes

Observation runs automatically. Every mutation waits for a human decision.

Best for first contact
BOUNDED

Reversible Workspace

Time-limited routine scene and asset work, deliberately excluding compilation.

Best for visual assembly
EXACT

Custom Expert Grant

Name the precise actions, expiry, session, and command/action budgets.

Best for builds or specialist work

Important: delegation is an operational safety and audit boundary, not an operating-system sandbox. Compiled Unity Editor code already runs with your user privileges; use trusted projects, provider sandboxing, and version control as separate defences.

Durable workflows

One request can survive the real Unity loop.

Asset import, script compilation, tests, builds, Play Mode transitions, and runtime evidence become ordered barriers with bounded timeouts—not optimistic chat claims.

AUTHOR

Deep, typed editing

Scenes, GameObjects, components, prefabs, materials, animation curves, lights, and bounded multi-object edits through explicit schemas.

VERIFY

Structured test runs

EditMode or PlayMode tests filtered by assembly, namespace, category, fixture, or exact test, with JSONL and NUnit evidence.

BUILD

Validated build jobs

Collision-free outputs under Builds/Alepou/ with artifact path, size, SHA-256, target, scenes, duration, warnings, and errors.

OBSERVE

Runtime capture

A bounded Game-view image, Play Mode console evidence, and named object/component probes after a direct human Play Mode gate.

1WRITE CODE
2REFRESH
3COMPILE CLEAN
4FOCUSED TESTS
5BUILD + EVIDENCE
Mushroom March running as a mixed-reality diorama on Meta Quest 3.
Mushroom March · Quest 3 mixed-reality adaptation

Optional Meta Quest adapter

From a verified APK to one exact headset.

Alepou can hand a successful Android build manifest to Meta's separately installed metavr toolchain for bounded device discovery, install, launch, logs, screenshots, and performance traces.

Device authority is separate from the Unity grant. Automatic approval can name one device, one application ID, exact actions, an expiry, a job budget, and the frozen APK hash.

See the Canvas-to-Quest story

Install in the Unity project

A normal Unity package, with a visible health check.

During pre-release development, install from a local Alepou checkout so the package tracks the source you are testing. The stable public Git URL will be published only after its versioned tag passes the clean-project release check.

  1. Open Unity Package Manager.
  2. Choose Add package from disk.
  3. Select unity-bridge/com.alepou.unity-bridge/package.json.
  4. Open Tools → Alepou → Unity Bridge once and confirm the output path.
  5. Verify bridge-health.json reports a fresh heartbeat and processorActive: true.
PACKAGEcom.alepou.unity-bridge
Current source
0.15.0
Unity
2021.3+
License
Apache 2.0
Processor
Editor-wide service

Public versioned UPM tag · release validation pending

Package documentation →

Alepou Unity Bridge

More autonomy. Better evidence. Authority you can see.

Built for meaningful agent work inside real Unity projects—not a demo command palette.